Programmable Graphics Pipeline

Contents:

  • Introduction to graphics pipe line 
  • Fixed pipe 
  • Introduction to GPUs
  • Programmable pipelines 
  • Vertex and fragment shades.
  • Open GL and GLSL
  • Open GL ES for mobile devices.
  • Example- Lights and shadows, Procedure Textures, Render Tergets, etc
Duration : 2 hour
   Date:     23 feb 2013

Speaker name: Vinod Kumar

Profile of the speaker : 


Education 

BTech Mech Engg (GEC Trichur 1992 batch)
MTech Mech Engg(IIT Madras 1995 batch)
MS Software Engg(BITS pilani)

Industrial  Experience

Currently  working as Engineering Manger in adob flash tem. Before Joining adobe has worked in Microsoft  Intel ,Motorola, HP,TCS. Have experience in Graphics  Audio, Video,Enterprise Application  Software Architecture,OOAD etc

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