Contents:
- Introduction to graphics pipe line
- Fixed pipe
- Introduction to GPUs
- Programmable pipelines
- Vertex and fragment shades.
- Open GL and GLSL
- Open GL ES for mobile devices.
- Example- Lights and shadows, Procedure Textures, Render Tergets, etc
Duration : 2 hour
Date: 23 feb 2013
Speaker name: Vinod Kumar
Profile of the speaker :
Education
BTech Mech Engg (GEC Trichur 1992 batch)
MTech Mech Engg(IIT Madras 1995 batch)
MS Software Engg(BITS pilani)
Industrial Experience
Currently working as Engineering Manger in adob flash tem. Before Joining adobe has worked in Microsoft Intel ,Motorola, HP,TCS. Have experience in Graphics Audio, Video,Enterprise Application Software Architecture,OOAD etc
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